FIRST PERSON SHOOTER

LEVEL DESIGN  |  LEVEL ART  | GAME DESIGN

THE PITCH

Parkour and shoot your way out of the building - conquering room after room in this fast-paced action game.

PROJECT DETAILS

  • Developed over 15 weeks half time

  • Engine: Silvertejp

  • Editor: Silvertejp

  • Level Design

  • Game Design

  • Set Dressing

CREDITS

PROGRAMMING

Morgan Waern Wickström

Benjamin Glodeck

Leo Von Ahn

Anton Liivak

Gustav Rutqvist

LEVEL DESIGN

Paul Svahn Moore

Alfred Göte

Martin Larsson

GRAPHIC

Erik Bautista

John Atterstig

Theodor Rönnud